52 Reasons Lumiose Is Fucked Today
Mini Adventures that can take place in a city based campaign
52 Reasons Lumiose is Fucked Today
This is a series of mini adventures set in any big city, but taking strong inspiration from the Lumiose City of Pokemon Legends ZA. Each adventure will list the focus of the adventure, two places that are important to the adventure, and three NPCs (Pokemon or Human) for that adventure. Expand on these as much as you please, they’re not meant to feel complete on their own and instead be something to inspire you!
For reference, the player characters in these adventures are referred to as a “Team”. Despite that, they can be a team like Team MZ, Rocket, an all together different kind of group like detectives, or whatever else fits best for your game.
1. Fox and the Hound in the Mega Market
Roller Skater Jenny comes to the Team with an urgent update: there’s a Thievul running amok in the local mall! Upon arrival the Team will see the Thievul in some wrecked stores (A shoe store, a PokeMart, a tea shop). At each store, the Thievul will attempt to escape using [Dexterity+Athletic], bringing nothing with it but also seeming to goad the Team into chasing it.
- If the Team stops Thievul, the shopkeeper of the store will come out of hiding and tell them that it was actually a Houndoom that caused the damage, and Thievul showed up after. At the same moment, there’s a load crash of Houndoom Mega evolving.
- If the Team fails to stop Thievul, Thievul leads them to the finale scene just before Houndoom begins to Mega Evolve. In the Central Plaza of the mall, a Houndoom is running in wild, angry circles. The Team can tell it’s moments from Rogue Mega Evolving! When the Houndoom evolves, the energy it lets off shatters the glass skylight over the plaza dramatically.
- There are a lot of people still watching and if keeping Rogue Megas a secret is important to the Team, that’ll be an issue.
- If Thievul lead them there before Houndoom starts to evolve, the Team can try to make an Almost Impossible (5) check to separate the Houndoom from the Mega Stone before it evolves.
- Thievul will want to help! It will bring an Oran Berries or Rawst Berries to a Pokemon at the end of each round.
Places
- Wrecked Stores - Each store looks like a Tauros has run through it, with knocked over shelves and product everywhere.
- Central Plaza - A hexagonal area in the middle of the mall where the different wings converge. Mostly open space under a massive skylight.
Npcs
- Roller Skater Jenny - Frequently found speeding down mall hallways, running from the mall cops on segways.
- Thievul - Has a high Dexterity and Athletic store. The Thievul has caused none of the damage to the stores, it’s friend the Houndoom has. It’s trying to lure trainers after the Houndoom to get help.
- Houndoom - is an unfortunately victim of Rogue Mega Evolution. It’s a big puppy once it gets that problem solved though.
2. Pidove in the Bell Tower
The Team happens across Old Couple Ben and Lorrie standing outside the Belltower they maintain with upset expressions, or the couple contacts the Team directly for help. The couple has a Pidove that’s stuck in the belltower they can’t get to leave. It’s not aggressive, it’s just flown into the Bell Tower’s Machinery of the old tower and they can’t climb in after it. It’s too dangerous to use the bell tower’s bell and clock with the Pidove in there, so they ask the Team for help getting it out.
- If the Team fails enough times trying to get Pidove out, the Pidove flies out to the bell platform on it’s own. However, that will cause it to crash into the bell, which wakes up the Alpha Noivern napping in the belfry!
Places
- Bell Tower’s Machinery - Complex gears and catwalks that look like something out of a platforming video game climb basically all 14 stories of the tower. There’s no direct way to climb these, clever use of Pokemon or Hard (3) checks will be required to navigate.
- Bell Platform - A large platform that you can climb 15 flights of stairs to which houses a big bronze bell. It’s as old as Lumiose and has survived multiple disasters. It’s big belfry is shadowy and possibly a nice resting spot for Zubat… or maybe even bigger bat Pokemon.
Npcs
- Old Couple Ben and Lorrie - The kindly old caretakers of the bell tower. They’re cozy in their retirement, and when the bell tower breaks they typically hire traveling trainers to do the work as they aren’t young enough for it anymore. They give excellent instructions and pay though.
- Pidove - A stubborn little bird that refuses any kind of help leaving the bell tower. At this point, it’s a matter of pride for it to escape on it’s own so it flees anyone trying to grab it.
- Alpha Noivern - This Noivern lives in a cave outside of town, but too many Noibats have taken up residence there. Noivern has flown into the city for a break from all those Noibat, so it’s quite cranky and sleep deprived.
3. Whose Ready for a Walk?
School Girl Beth contacts the Team for help: she has a part time job as a dog walker during the day, but she has a major exam coming up and needs to cram for it. She asks if the Team can take out her appointments today, covering what’s effectively her afternoon shift. The walk itself it a loop around a section of the city, passing along side a Wild Zone and over a canal.
Introduce each dog one at a time, then let chaos ensue at each of the Places along the route. The routine will follow into something like Boltund runs off, Growlithe chases Boltund to get it in line, and Maschiff splits the Team’s attention from the other two.
Assuming the Team manages to walk the dogs without too much property damage, Beth can offer her salary for the day (1500 pokedollars) to the Team. If there was too much chaos, she’ll need to spend it fixing things for the community.
Places
- Canal Bridge - this bridge isn’t a busy one for foot traffic, so there’s not much around here, aside from a Meowth staring hungrily at some Magikarp in the river.
- Wild Zone Gate - as the team walks by, a traveling berry salesman rolls his cart out of the Wild Zone after a long day of keeping trainers stocked. His cart smells fantastic to Canines.
Npcs
- Growlithe - a Serious natured pokemon who wants everyone involved with this walk to be lock step, in heel position, and on their best behavior. Growtlithe is very happy to take it upon itself to enforce this.
- Maschiff - a Lonely natured Pokemon who is well behaved, but barks, whines, and cries whenever it’s not getting someone’s full attentions. It takes a lot to calm it down once it gets to this state, and if it stays upset too long it’ll throw a tantrum.
- Boltund - a Rash natured Pokemon whose always pulling ahead to look at everything, then literally wanting to get it’s nose into it. Has an accidental habit of shocking his leash holder when it gets excited.