Reference
— start-multi-column: ID_gmkg
Number of Columns: 2
Largest Column: standard
Overflow: hidden
Align: center
;RaGoldBar; Discoveries
| 1D4 | Event | | ——- | ——————- | | 1 | Journal Discovery | | 2 | ´Accessory | | 3 | Resources/Materials | | 4 | Campsite |
Resource Loss: Open Check. Incrementally less fixed damage based on degree of success. Can take Major/Massive and allow two mitigations:
- One/Two status effects to reduce the overall damage
- an ally to make a rescue attempt, reducing total by degrees of success.
| 9- | 10+ | 13+ | 16+ |
|---|---|---|---|
| Massive | Major | Minor | 0 |
— column-break —
;LiSwords; Dangers
| 2d6 | Event | % | | :—–: | —————————— | :——: | | 2 | Hard Encounter | 3 (6) | | 3 | Normal Encounter | 5.5 (11) | | 4 | A Villain Makes a Move | 8 | | 5 | Weak Encounter | 11 (22) | | 6 | Skill Check or MP Loss | 14 | | 7 | Skill Check or HP Loss | 16 | | 8 | Skill Check or Status Effect | 14 | | 9 | Weak Encounter | 11 (22) | | 10 | Skill Check or (1/2/3) IP Loss | 8 | | 11 | Normal Encounter | 5.5 (11) | | 12 | Hard Encounter | 3 (6) | Roll region’s travel die. On a 6+, roll 2d6.
— end-multi-column
Tables
| Level | Max Item Value | 2 PCs | 3 PCs | 4+ PCs | … Damage | Minor | Major | Massive |
|---|---|---|---|---|---|---|---|---|
| 5+ | 500 z | 500 z | 750 z | 1000 z | 10 | 30 | 40 | |
| 10+ | 1000 z | 800 z | 1200 z | 1800 z | 10 | 30 | 40 | |
| 20+ | 1500 z | 1000 z | 1500 z | 2000 z | 20 | 40 | 60 | |
| 30+ | 2000 z | 1600 z | 2400 z | 3200 z | 20 | 40 | 60 | |
| 40+ | ;LiInfinity; | 2000 z | 3000 z | 4000 z | 30 | 50 | 80 |
| DL | 7 | 10 | 13 | 16 |
|---|---|---|---|---|
| Difficulty | Easy | Normal | Hard | Very Hard |