Hollow hippowdon
#unovawildwest/pokemon
Hippowdon (F)
Rank: Ace Nature: Naughty (6) Type Ground Ability Sand Stream Total HP 9
Str | ⬤⬤⬤⦿⭘⭘ (4/6) | Tough | ⬤⬤⬤⭘⭘ |
---|---|---|---|
Dex | ⬤⬤⭘⭘ (2/4) | Cool | ⬤⬤⬤⭘⭘ |
Vit | ⬤⬤⬤⦿⭘⭘ (4/6) | Beauty | ⬤⭘⭘⭘⭘ |
Spe | ⬤⬤⦿⦿ (4/4) | Clever | ⬤⬤⭘⭘⭘ |
Ins | ⬤⬤⦿⦿⭘ (4/5) | Cute | ⬤⬤⭘⭘⭘ |
Brawl | 3 | Channel | 4 | Clash | 0 | Evasion | 0 |
---|---|---|---|---|---|---|---|
Alert | 2 | Athletic | 0 | Nature | 0 | Stealth | 1 |
Allure | 1 | Etiquette | 1 | Intimidate | 1 | Perform | 1 |
Sand Stream When this Pokémon comes out, it automatically starts the effects of Sandstorm Weather. The effects end when the Pokémon leaves the battle. (In case of stalemate the Pokémon with higher Will, might keep the dominant weather) The Pokémon can activate a raging sandstorm around itself that will last for as long as it wants.
Moves
Yawn
The user lets out an infectious yawn that will make anyone drowsy enough to fall asleep pretty soon. Type Normal – Support Target Foe – Power 0 Dmg Dice None Acc Dice SPECIAL + CHANNEL = (8) Effect If the target is not removed from battle by the start of its next Round, it will fall asleep.
Sand Attack
The user shoots some sand into the opponent’s eyes. Type Ground – Support Target Foe – Power 0 Dmg Dice None Acc Dice DEXTERITY + CHANNEL = (6) Effect Reduce the foe’s Accuracy.
Fissure
The user tears the ground apart in a monstrous display of force. If the foe falls through the fissure it might need a rescue team to get it out. Type Ground – Physical Target Foe – Power 0 Dmg Dice None + 0 = 0 (+1 STAB) Acc Dice STRENGTH + BRAWL = (7 - 5 Successes) Effect Ranged. Deal damage to the Target equal to their remaining HP plus 1 lethal damage. -5 Accuracy.
Fire Fang
The user breathes fire from its mouth while biting the target. Type Fire – Physical Target Foe – Power 2 Dmg Dice STRENGTH + 2 = 6 Acc Dice DEXTERITY + BRAWL = (5 - 1 Successes) Effect Roll 2 Chance to Flinch the Foe. Roll 2 Chance Dice to Burn the foe. -1 Accuracy.
Crunch
The Pokémon uses its fangs to viciously tear whatever it is biting. Type Dark – Physical Target Foe – Power 3 Dmg Dice STRENGTH + 3 = 7 Acc Dice DEXTERITY + BRAWL = (5) Effect Lethal. Roll 1 Chance Dice to reduce foe’s Defense.
Take Down
The Pokemon recklessly grapples the foe to smash it on the ground. Type Normal – Physical Target Foe – Power 3 Dmg Dice STRENGTH + 3 = 7 Acc Dice DEXTERITY + BRAWL = (5 - 2 Successes) Effect Recoil. -2 Accuracy.