Sots rhyperior
Rhyperior (M)
Rank: Ace Nature: Modest (10) Type Ground/Rock Ability Solid Rock Total HP 9
Str | ⬤⬤⬤⦿⦿⭘⭘ (5/7) | Tough | ⬤⭘⭘⭘⭘ |
---|---|---|---|
Dex | ⬤⦿⦿ (3/3) | Cool | ⬤⬤⬤⭘⭘ |
Vit | ⬤⬤⬤⭘⭘⭘⭘ (3/7) | Beauty | ⬤⬤⬤⭘⭘ |
Spe | ⬤⬤⭘⭘ (2/4) | Clever | ⬤⬤⬤⭘⭘ |
Ins | ⬤⬤⦿⦿ (4/4) | Cute | ⬤⭘⭘⭘⭘ |
Brawl | 4 | Channel | 1 | Clash | 1 | Evasion | 1 |
---|---|---|---|---|---|---|---|
Alert | 2 | Athletic | 0 | Nature | 0 | Stealth | 2 |
Allure | 0 | Etiquette | 0 | Intimidate | 1 | Perform | 2 |
Solid Rock If this Pokémon is hit by a move dealing Super-Effective Damage, reduce 1 Damage dealt to it. This Pokémon’s body is composed of extremely hard rock, protecting it from everything, even its own weaknesses.
Moves
Poison Jab
The Pokemon stabs its foe with a sting or tentacle drenched with venom. Type Poison – Physical Target Foe – Power 3 Dmg Dice STRENGTH + 3 = 8 Acc Dice DEXTERITY + BRAWL = (7) Effect Roll 3 Chance Dice to Poison the Foe.
Rock Blast
The Pokémon shoots and throws small rock pebbles that burst into tiny pieces as they touch the foe. Type Rock – Physical Target Foe – Power 1 Dmg Dice STRENGTH + 1 = 6 (+1 STAB) Acc Dice DEXTERITY + BRAWL = (7 - 1 Successes) Effect Ranged. Successive Actions. -1 Accuracy.
Bulldoze
The user stomps and tramples the place, breaking stones, trees, and everything nearby. Type Ground – Physical Target Area – Power 2 Dmg Dice STRENGTH + 2 = 7 (+1 STAB) Acc Dice DEXTERITY + BRAWL = (7) Effect Reduce the Dexterity of those affected.
Take Down
The Pokemon recklessly grapples the foe to smash it on the ground. Type Normal – Physical Target Foe – Power 3 Dmg Dice STRENGTH + 3 = 8 Acc Dice DEXTERITY + BRAWL = (7 - 2 Successes) Effect Recoil. -2 Accuracy.
Chip Away
The user looks for an opening and strikes directly there. It nibbles bit by bit even the toughest of surfaces. Type Normal – Physical Target Foe – Power 3 Dmg Dice STRENGTH + 3 = 8 Acc Dice DEXTERITY + BRAWL = (7) Effect This attack ignores Defense and Evasion modifiers on the foe.
Horn Drill
The user stabs the target with a horn used like a drill. The foe is often left in a critical condition. A move to be wary of. Type Normal – Physical Target Foe – Power 0 Dmg Dice None + 0 = 0 Acc Dice DEXTERITY + BRAWL = (7 - 5 Successes) Effect The target is dealt damage equal to its remaining HP plus 1 Lethal. -5 Accuracy.