Sots grimmsnarl
Grimmsnarl (M)
Rank: Ace Nature: Docile (7) Type Dark/Fairy Ability Prankster Total HP 8
Str | ⬤⬤⬤⦿⦿⦿⭘ (6/7) | Tough | ⬤⭘⭘⭘⭘ |
---|---|---|---|
Dex | ⬤⬤⦿⦿ (4/4) | Cool | ⬤⬤⭘⭘⭘ |
Vit | ⬤⬤⦿⭘ (3/4) | Beauty | ⬤⬤⬤⭘⭘ |
Spe | ⬤⬤⬤⭘⭘⭘ (3/6) | Clever | ⬤⬤⭘⭘⭘ |
Ins | ⬤⬤⭘⭘⭘ (2/5) | Cute | ⬤⬤⬤⭘⭘ |
Brawl | 3 | Channel | 1 | Clash | 1 | Evasion | 3 |
---|---|---|---|---|---|---|---|
Alert | 1 | Athletic | 1 | Nature | 0 | Stealth | 0 |
Allure | 2 | Etiquette | 0 | Intimidate | 1 | Perform | 1 |
Prankster Add Pritority +1 to all Support moves of this Pokémon. This Pokémon will always have a mischievous twinkle in its eyes, no one around will be safe from its pranks.
Moves
Shadow Blast Physical; Dexterity+Channel; One Foe; Str+4; Lethal Shadow Hold Support; Dexterity+Brawl; All Foes; Low Accuracy 1, inflicts Block
Bite
The user lands a vicious bite that may leave an ugly bruise. Type Dark – Physical Target Foe – Power 2 Dmg Dice STRENGTH + 2 = 8 (+1 STAB) Acc Dice DEXTERITY + BRAWL = (7) Effect Roll 3 Chance Dice to Flinch the foe.
Sucker Punch
While the foe is preparing its attack, the user takes advantage and strikes. Type Dark – Physical Target Foe – Power 3 Dmg Dice STRENGTH + 3 = 9 (+1 STAB) Acc Dice DEXTERITY + BRAWL = (7) Effect Priority 1. This move can only be used after the Target rolls a damaging move.
Fake Out
While still preparing for battle, the user will suddenly attack the foe. Type Normal – Physical Target Foe – Power 2 Dmg Dice STRENGTH + 2 = 8 Acc Dice DEXTERITY + BRAWL = (7) Effect Priority 1. Flinch the foe. This move will only work the First Round the Pokémon is out in battle. From the second round on, it will fail automatically.
Power-Up Punch
The Pokémon uses this punch to test the surface of an object. The user toughens up to deal better blows. Type Fighting – Physical Target Foe – Power 2 Dmg Dice STRENGTH + 2 = 8 Acc Dice DEXTERITY + BRAWL = (7) Effect Fist Based. Increase User’s Strength.